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    Class DiscordGuildWelcomeChannel

    Represents a discord Welcome Screen Channel Structure API model. Docs: https://discord.com/developers/docs/resources/guild#welcome-screen-object-welcome-screen-channel-structure

    Inheritance
    System.Object
    DiscordGuildWelcomeChannel
    Implements
    IDiscordGuildWelcomeChannel
    System.IEquatable<DiscordGuildWelcomeChannel>
    Inherited Members
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.ToString()
    Namespace: Color_Chan.Discord.Rest.Models.Guild
    Assembly: Color-Chan.Discord.Rest.dll
    Syntax
    public class DiscordGuildWelcomeChannel : IDiscordGuildWelcomeChannel, IEquatable<DiscordGuildWelcomeChannel>

    Constructors

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    DiscordGuildWelcomeChannel(DiscordGuildWelcomeChannelData)

    Initializes a new DiscordGuildWelcomeChannel

    Declaration
    public DiscordGuildWelcomeChannel(DiscordGuildWelcomeChannelData data)
    Parameters
    Type Name Description
    DiscordGuildWelcomeChannelData data

    The data needed to create the DiscordGuildWelcomeChannel.

    Properties

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    ChannelId

    The channel's id.

    Declaration
    public ulong ChannelId { get; set; }
    Property Value
    Type Description
    System.UInt64
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    Description

    The description shown for the channel

    Declaration
    public string Description { get; set; }
    Property Value
    Type Description
    System.String
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    EmojiId

    The emoji id, if the emoji is custom.

    Declaration
    public string EmojiId { get; set; }
    Property Value
    Type Description
    System.String
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    EmojiName

    The emoji name if custom, the unicode character if standard, or null if no emoji is set.

    Declaration
    public string EmojiName { get; set; }
    Property Value
    Type Description
    System.String

    Implements

    IDiscordGuildWelcomeChannel
    System.IEquatable<T>
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